12/14/2023 0 Comments Retroarch ps2 bios downloadFixed various accessed none errors (External Contribution by Buggie).Fixed a bug that allowed TeamCannons to shoot through thin walls (External Contribution by Buggie).Fixed a bug that could make the secondary enforcer produce sounds from the wrong location.Fixed a bug that made certain dynamic array expressions access the wrong array element.Fixed a bug that made it impossible to import static array members in defaultproperties.Fixed a bug that made the code editor scroll to the wrong line after the compiler reported an error (External Contribution by Buggie).Fixed a bug that made the 2D editor incorrectly render the grid after zooming (External Contribution by Buggie).Fixed a bug that made the 2D editor produce invalid cylinders (External Contribution by Buggie).The "None" group should now be visible in the sound browser (External Contribution by Buggie).Fixed a bug that made it impossible to clear property values through the properties browser (External Contribution by Buggie).Fixed a bug that made Windows ignore certain mouse clicks when the game was running in the background and raw mouse input was enabled.Fixed a minor rendering glitch that triggered when using D3D9Drv in a window whose width had an uneven number of pixels (External Contribution by Buggie).Fixed bugs that could crash D3D9Drv when importing non-power-of-two textures (External Contribution by Buggie).Fixed a bug that could make the game crash if a SkaarjBerserker tried to attack a friendly player (External Contribution by Buggie).Fixed a bug that could cause the game to freeze after pressing the jump key while spectating on maps such as AS-HiSpeed (External Contribution by Buggie).Fixed a bug that could cause the game to crash if an actor set a latent action and performed a state change within the same expression.This bug made it impossible to play Nali Weapons III on macOS Fixed a bug that could crash the macOS game client when a mod tried to access the array.Fixed a bug that could crash the macOS game client upon startup.Server admins should upgrade ACE to version 1.1e or later to check 469d clients. Note: This patch disables older versions of ACE. If you are a native mod author, and you are having trouble updating your mod for version 469d, then please reach out to us at the OldUnreal forums. However, some mods may need some trivial updates. Most of these mods will continue to work in version 469d. The UTPG and OldUnreal teams worked hard to maintain binary compatibility with older native mods. Version 469d is completely network compatible with all previous public releases of UT (down to 432). Unreal Tournament Version 469d Release Notes Unreal Tournament Release Notes General Information Official Unreal Tournament Web Sites
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